Curse Name Generator
Generate ominous curse names for hexes, maledictions, and dark enchantments. Perfect for witch curses, ancient dooms, and magical afflictions in fantasy settings.
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About Curse Names
Curse names should inspire dread and convey the terrible fate awaiting the afflicted. From the subtle (bad luck, withering) to the horrific (eternal torment, living death), curses are magic's dark reflection. A curse's name often hints at its effects, its origin, or the price of breaking it.
Naming Conventions
Curse names typically combine dark descriptors (Black, Wasting, Eternal) with consequences (Doom, Blight, Agony). Many curses are named for their creators (Malar's Mark) or their victims (The Widow's Grief). Ancient curses often have archaic, formal naming styles.
Famous Curse Names
- •The Mummy's Curse (folklore)
- •Bestow Curse (D&D)
- •Unbreakable Vow (Harry Potter)
- •The Black Spot (Treasure Island)
- •Mark of Cain (Biblical)
Tips for Using These Names
- •Describe the suffering the curse causes
- •Consider who cast it and why
- •Ancient curses sound more formal
- •Include hints about breaking conditions
Frequently Asked Questions
What makes a curse name terrifying?
The best curse names hint at specific, horrible fates. "The Wasting" implies slow deterioration. "Soulchain" suggests eternal bondage. Names that leave room for imagination—what exactly is "The Creeping Doom"?—can be most unsettling.
How do I name curses with specific effects?
Reference the effect directly or metaphorically. A curse causing blindness might be "The Hollow Gaze" or "Night Without End." A curse of bad luck could be "Fortune's Spite" or "The Bitter Road." Be evocative rather than clinical.
Should curses be named after their casters?
Named curses add history: "Malvora's Vengeance," "The Witch-Queen's Price." This creates plot hooks—who was Malvora? Can her descendants lift it? Unnamed curses feel older, more primal, and harder to understand or break.
How do I name bloodline or hereditary curses?
Hereditary curses often reference the family or the original sin: "The Blackwood Doom," "The Price of Kinslaying," "Thirdborn's Bane." They should feel inescapable and tied to blood.
What about curses with breaking conditions?
Some curse names hint at their breaking: "Until True Love's Kiss" is obvious, but "The Moonless Binding" or "The Voiceless Years" suggest more mysterious conditions that drive quests.
How do I differentiate minor hexes from major curses?
Minor hexes have simpler, almost casual names: "Bad Luck," "Tongue-Tied," "The Itch." Major curses have grand, terrible names: "The Eternal Dying," "Soulfire's Cage," "The Unmaking." Match gravity to effect.