Magic Name Generators
Spell, deity, and mystical name generators
Magic names carry power—in many fantasy traditions, to know something's true name is to have power over it. Spells need names that resonate with arcane energy. Deities require names worthy of worship. Curses should chill the blood. The magical realm demands names that feel otherworldly.
Our magic generators cover the full spectrum of the mystical: from the divine names of gods to the whispered names of familiars, from the incantations of spellwork to the dread syllables of curses. Each type of magical name follows different conventions, reflecting the nature of the magic itself.
The best magical names feel like they could be real—as if speaking them might actually invoke power. A spell name like "Mordenkainen's Magnificent Mansion" tells you exactly what it does while feeling appropriately wizardly. A deity name like "Pelor" carries gravitas. A curse named "The Withering" inspires dread.
All Generators (5)
How to Use These Generators
Consider the source of the magic—arcane, divine, natural, or otherworldly
Think about how the name would be spoken—incantation, prayer, or warning
Match naming style to magical tradition (scholarly wizard vs. primal shaman)
For spells, consider whether the name describes effect or origin
Deities often have multiple names and epithets for different aspects
Naming Tips
Spell names often follow "[Wizard's] [Adjective] [Effect]" format
Deity names frequently end in classical suffixes: -us, -ra, -el
Curses should sound ominous—harsh consonants, dark imagery
Familiar names bridge the mundane and magical
Enchantments reference their effects: "Flame Tongue," "Vorpal"
Ancient magic uses archaic language; new magic can be more direct
Consider how laypeople vs. practitioners would name magical things
True names might differ from common names in your setting
Famous Examples
| Name | Source | Notes |
|---|---|---|
| Fireball | D&D | Simple, direct spell name describing effect |
| Mordenkainen's Sword | D&D | Named spell honoring creator wizard |
| Pelor | D&D | Sun god, name has classical gravitas |
| The Unmaking | Fantasy trope | Ominous curse name suggesting destruction |
| Salem | Pop culture | Classic familiar name with witchcraft associations |
Frequently Asked Questions
Spell names work best when they're evocative but clear. Describe the effect ("Fireball"), honor the creator ("Tasha's Hideous Laughter"), or use mystical language ("Eldritch Blast"). Alliteration helps memorability. Complex rituals deserve longer names; quick combat spells should be shorter.